AI Insights · Timothy · April 2022
Top 5 Match 3 Games on Android in Ukraine: Q1 2022 Performance
Discover the performance trends of the top 5 Match 3 games on Android in Ukraine during the first quarter of 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Match 3 games on the Android platform in Ukraine showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Empires & Puzzles: Match-3 RPG saw a fluctuating trend in weekly revenue, peaking at approximately $53K in mid-March and closing the quarter around $50K. Weekly downloads initially spiked to about 6.4K in early January but declined sharply to 841 by the end of March. Similarly, weekly active users decreased from around 80K at the start of the quarter to 67K by the end.
MythWars & Puzzles: RPG Match3 experienced a modest increase in weekly revenue, peaking at nearly $9.8K in late March. Weekly downloads showed a similar trend, starting at 1.7K and reaching up to 3.7K in late January before declining to around 1.3K by the end of March. The game’s weekly active users fluctuated, starting at 47K and ending the quarter at approximately 41K.
Puzzles & Survival maintained a steady weekly revenue, with a peak of around $9K in early January and closing the quarter at about $6.6K. Weekly downloads started at 1K in late December, peaked at 1.9K in mid-February, and then dropped significantly to 171 by the end of March. Weekly active users followed a similar pattern, starting at 23K and ending at 20K.
Best Fiends - Match 3 Puzzles had a notable increase in weekly revenue, peaking at $5.5K in mid-March. Weekly downloads showed a significant rise, reaching up to 12K in early March before slightly tapering off to 8.8K by the end of the quarter. Weekly active users also increased, starting at 23K and peaking at around 36K in mid-March.
Call of Antia: Match 3 RPG demonstrated a gradual increase in weekly revenue, peaking at about $3.3K in early March. Weekly downloads varied, starting at 2.4K in late December, peaking at 3.9K in mid-January, and ending the quarter at 2.7K. Weekly active users followed a similar trend, starting at 9K and peaking at 11.5K in mid-March before closing the quarter at 10K.
For further insights and detailed analytics, visit Sensor Tower.